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Sound Designer | Internship Program: DynaKinetix

Sound Designer | Internship Program: DynaKinetix

We are on the search for a talented Sound Designer to join the team and become an integral part of the creation of our Proof of Concept Project.  If you are as passionate about quality Audio, Sound Mixing, Designing Audio for Games and Interactive platforms, pushing...

2D Animator | Internship Program: DynaKinetix

2D Animator | Internship Program: DynaKinetix

We are looking for a confident animator to work alongside the illustration artist for an in house animation series complement to a 3D RPG game for an internship. This is an Unpaid Internship. Must have a good working knowledge of After Effects, Premiere, Film,...

DynaKinetix is now in Dunedin, Otago

DynaKinetix is now in Dunedin, Otago

DynaKinetix is now in Dunedin, Otago An exciting day for us here at DynaKinetix Motion Capture & Virtual Productions. We are now officially based in Dunedin, Otago.  There amazing opportunities around the Otago, Southland and Canterbury areas within the Film,...

Partnership Announcement: DynaKinetix + Rokoko

Partnership Announcement: DynaKinetix + Rokoko

We are delighted to announce the partnership between our parent company Graphic Monk Ltd & Rokoko Electronics to help democratize motion capture and bring the power of full body motion capture as used by big Hollywood studios,for game, animation, vfx, ar, vr, films and more to the individual indie developers and creators.

Environment Artist | Internship Program: DynaKinetix

Environment Artist | Internship Program: DynaKinetix

Dynakinetix is currently looking for a talented environment artist to join our team. As Environment Artist you will be in charge of creating a wide range of photorealistic environments in futuristic settings, covering physicalized objects and destruction models. DAILY...

Rigging Artist| Internship Program: DynaKinetix

Rigging Artist| Internship Program: DynaKinetix

As the Character Rigging and Animation Artist, you’ll be responsible for animating and creating an efficient character & creature rigging system for the project. Your background demonstrates a working knowledge of the tools required to bring our content to life on...