OUR STUDIO / TRONDHEIM, NORWAY
Production discipline.
Interactive ambition.
DynaKinetix began in 2017 within the Graphic Monk portfolio. Its next chapter brings real-time production thinking into playable worlds, simulation and interactive experiences.
ABOUT DYNAKINETIX INTERACTIVE
A studio built around production, not spectacle.
We combine cinematic visual language, real-time environments and systems-led interaction. The aim is to move concepts towards usable experiences with clearly defined scope, performance targets and ownership of deliverables.
Motion capture and virtual production remain part of our heritage. Our renewed focus includes Unreal Engine workflows, UEFN development and experiential learning environments.
2017
THE FOUNDATION
A New Zealand creative technology brand bringing its fresh ideas and innovative spirit to Europe through the EduThinkering studio model.
Our new direction connects interactive production with education, applied research and audience-centred experiences.
HOW WE WORK
Creative direction meets technical delivery.
Every project begins with a production brief and a definition of what the audience should actually be able to do.

01 / DISCOVER
Audience, purpose, platform and constraints.
02 / DESIGN
Visual direction, interaction logic and playable structure.
03 / BUILD
Iterative implementation and review within the chosen toolset.
04 / DELIVER
Performance checks, documentation and agreed handover.
THE PRACTICE
Three connected production disciplines.
The studio is organised around work that can be scoped, reviewed and delivered rather than a catalogue of technologies.

REAL-TIME PRODUCTION
Environment creation, cinematic direction, performance integration and on-engine review.

INTERACTIVE WORLDS
Playable places and participatory experiences designed around audience agency.

SIMULATION & LEARNING
Scenario-driven environments supporting practice, exploration and communication.
Let’s build what’s next.
Discuss a production brief, research demonstrator or exploratory studio collaboration.