DYNAKINETIX INTERACTIVE / OUR WORK
Worlds built to play.
Experiences made to matter.
Discover published Fortnite experiences, collaborative game development and original interactive worlds taking shape at DynaKinetix.
OUR PORTFOLIO
Published games you can play today. Original worlds in development. New directions in interactive design, gamification and simulation. Explore the work behind DynaKinetix Interactive.
PUBLISHED / PLAYABLE NOW
Published Fortnite Experiences
Playable worlds co-developed in collaboration with creators. Explore each released island using the official Fortnite link.

PUBLISHED GAME / FORTNITE
Shadow of Anubis
Explore an Egyptian-inspired world of ancient ruins, hidden mysteries and action-adventure encounters.
Island code: 3760-6952-9261
Co-developed with: gr4ph1c_m0nk
Published by: gr4ph1c_m0nk
Illustrative concept artwork. Not an in-game screenshot.

PUBLISHED GAME / FORTNITE
Alien Invasion
Venture into a science-fiction outpost threatened by an alien incursion, where exploration and survival shape the experience.
Island code: 3390-7582-9834
Co-developed with: superbaka
Published by: superbaka
Illustrative concept artwork. Not an in-game screenshot.

PUBLISHED GAME / FORTNITE
Dusty Trails
Discover a rugged Western frontier of dusty trails, wide-open canyons, quests and action.
Island code: 2166-3581-8062
Co-developed with: superbaka
Published by: superbaka
Illustrative concept artwork. Not an in-game screenshot.
EXPLORATION / PROTOTYPING
Worlds taking shape.
Original interactive concepts and experimental formats in exploration. These are future development directions, distinct from our published Fortnite experiences.

01 / CONCEPT STUDY
Nordic Playable Place
A proposed Nordic-inspired UEFN world focused on exploration, traversal and environmental storytelling.
Design focus: Discovery, progression, playable environments and performance.
02 / PROTOTYPE DIRECTION
Simulation for Situated Learning
An interactive simulation concept using scenario-driven decisions, repeatable practice and structured feedback.
Design focus: Applied learning, decision-making and scenario evaluation.


03 / EXPERIENCE FORMAT
Immersive Narrative & Brand Worlds
A developing format for participatory narratives and interactive brand worlds, designed around player agency and meaningful choice.
Design focus: Audience participation, spatial storytelling and interaction.
HERITAGE / EVOLUTION
A creative foundation. A new interactive chapter.
Established in 2017 within the Graphic Monk portfolio, DynaKinetix built its foundation through motion capture and real-time production. Today, as EduThinkering's interactive studio arm in Trondheim, it is focused on game development, playable experiences, interactive environments and simulation.

Let's build the next experience.
Have a playable concept, interactive world, branded experience or simulation in mind? Let's discuss what you want to create.